2 #ifndef KJY_ANIM_ENGINE_COMPONENTS_DRAWABLE_HPP_     3 #define KJY_ANIM_ENGINE_COMPONENTS_DRAWABLE_HPP_     4 #include "rootcomponent.hpp"     5 #include <util/Program.h>     16     virtual void draw(
const MVPset& MVP, 
Program* shader = 
nullptr) = 0;
    17     virtual bool isDrawable()
 const override {
return(
true);}
    18     virtual bool isHidden()
 const {
return(
false);}
    19     virtual bool isGloballyIlluminated()
 const {
return(
true);}
    20     virtual bool canOverrideShader() 
const = 0;
    21     virtual bool requiresOverrideShader() 
const = 0;
 
Definition: drawable.hpp:8
Definition: rootcomponent.hpp:11
Definition: drawable.hpp:14