CSC 123 - Introduction to Computing – Computational Art

Professor: Zoë J. Wood


Welcome to Computational Art.
We will be learning all about the exciting field of computer science using Processing.

Most of this material is *old* from 2011 - all current materials are on polylearn... however student portfolios from Fall 2014 are available here:
Section 1 (morning)
Section 3 (afternoon)

Course material:
syllabus

Labs:
Lab 2 - make a creature
students Lab 2 results
Lab 3 - Warm/cool color scene
Lab 3 results
Lab 4 - Magic Box
Base code for Task 1 of Lab 4 - "partial pool"
Lab 5 - Night Scene (parametric circle)
Lab 6 - Eye balls (vectors and circles)
Lab 7 - Exploding Magic box
Lab 8 - Image Morph
Lab 9 - Bouncing
Lab 9 - base code
Lab 10 - Fire works
Lab 10 - base code
Lab 11 - Vanishing Point
Lab 11 - base code
Lab 12 - Hierarchical modeling
Lab 12 - base code

Projects
Project 1
Students Project 1 results
Example of program 1 - close up of a portion of a Chuck Close painting
A related rearch paper, about a Chuck Close inspired filter

Project 2
Example of program 2 -
A different Example of program 2
Students Project 2 results

Project 3 -- revised edition posted 10/20

Project 4

Random examples:
Geometric Pattern made from squares and an 'x'
Procedural butterflies and flowers
Music and Fireworks