Thomas Wong
CPE 471 Final Project
Spring 2013
Project Description
This project is an implementation of a skiing environment. The project has the user controlling a snowboarder in first person. The user The user must go down the hill avoiding logs and rocks and walls while trying to make it down the slope fast. The game is over when the user passes the checkered flag and can then reset the game by pressing the 'r' key.
Controls
To control the snowboarder, use the following keys:
w - go forward
s - go back
a - turn left
d - turn right
h - jump
m - change snow texture
r - reset the user to the beginning
Features
-First perspective
-Skybox used to simulate constant sky
-Hit Collision
-Ability to jump over rocks and logs
-Texture Mapping for the sky snow and objects
References
-http://www.swiftless.com/opengltuts.html
used to implement skybox, and particles
ScreenShots
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