Pictures!
Balls2
Pic Specs: 7000(ish?) spheres, 2 triangles, 6 bounces, 640x480 image, ~2fps
Many balls. Getting this to run in an openGL context is impressive in itself. While my raytracer certainly doesn't reach realtime for this monster file, I think rendering in less than a second is great. I hope to investigate some improvements to the BVH to speed this process up even further.
Geometry!
Pic Specs: 3 spheres, a surprising amount of triangles, 2 boxes, and a plane
640x480 image, ~ 40 fps
Shows all the shapes in all their glory with transforms included.
Gnarly!
Pic Specs: Many spheres, 2 triangles, 6 bounces, 640x480 image, ~2fps
Gnar, man. Serious gnar. Pretty much the same as Balls2 as far as tech specs go, but it's a fancy pic nonetheless! Having the interactive camera really lets you zoom into a nice view for the pic.
Valentine!
Pic Specs: 2 spheres, 1 plane, 640x480 image, >>100 fps
Simple and beautiful! Reflections and a nice rosy purple. Feel the love!
Recursion!
Pic Specs: 1 spheres, 4 planes, 640x480 image, >>100 fps
Simple recursion pic, just to prove I can do it :P