AnimEngine
Animation_System Member List

This is the complete list of members for Animation_System, including all inherited members.

applyAnimator(Scene &scene, Animator *animator, double timestep, double mAnimationTime) (defined in Animation_System)Animation_Systemvirtual
getFrameDuration() const (defined in Animation_System)Animation_Systeminline
getInstance() (defined in Animation_System)Animation_Systeminlinestatic
init(GLFWwindow *window) (defined in Animation_System)Animation_Systemvirtual
process(Scene &scene, bool realtime) (defined in Animation_System)Animation_Systemvirtual
process(Scene &scene) override (defined in Animation_System)Animation_Systeminlinevirtual
processEntity(Scene &scene, Entity *entity, double timestep, double mAnimationTime) (defined in Animation_System)Animation_Systemvirtual
setFrameDuration(double duration) (defined in Animation_System)Animation_Systeminline