AnimEngine
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Public Member Functions | |
void | updateLookWithMouse (const glm::dvec2 &mouse, double width, double height) |
void | resetFactors () |
Public Attributes | |
double | mouse_sensitivity = 1.0 |
double | forward_factor = 0.0 |
double | right_strafe_factor = 0.0 |
double | elevate_factor = 0.0 |
glm::dvec2 | look_factor = glm::dvec2(0.0,0.0) |