| AnimEngine
    | 
This is the complete list of members for GltfScenePopulator, including all inherited members.
| _asset (defined in GltfScenePopulator) | GltfScenePopulator | protected | 
| _scene (defined in GltfScenePopulator) | GltfScenePopulator | protected | 
| _source_identifier (defined in GltfScenePopulator) | GltfScenePopulator | protected | 
| addExtension(ExtrasExtension *aExtension) (defined in GltfScenePopulator) | GltfScenePopulator | inline | 
| construct_skeleton_from_skin(int skin_index) (defined in GltfScenePopulator) | GltfScenePopulator | protected | 
| ExtrasExtension (defined in GltfScenePopulator) | GltfScenePopulator | friend | 
| find_bone_skeleton(Bone *bone) (defined in GltfScenePopulator) | GltfScenePopulator | protected | 
| get_node_pose(const tinygltf::Node &node) (defined in GltfScenePopulator) | GltfScenePopulator | static | 
| getGltfanimToAnimations() const (defined in GltfScenePopulator) | GltfScenePopulator | inline | 
| getGltfmaterialsToMaterials() const (defined in GltfScenePopulator) | GltfScenePopulator | inline | 
| getGltfmeshToMeshes() const (defined in GltfScenePopulator) | GltfScenePopulator | inline | 
| getGltfnodesToEntites() const (defined in GltfScenePopulator) | GltfScenePopulator | inline | 
| getGltfnodeToBones() const (defined in GltfScenePopulator) | GltfScenePopulator | inline | 
| getGltfskinsToSkeletons() const (defined in GltfScenePopulator) | GltfScenePopulator | inline | 
| getGltftexturesToTextures() const (defined in GltfScenePopulator) | GltfScenePopulator | inline | 
| getSkeletonIsolatedAnimations() const (defined in GltfScenePopulator) | GltfScenePopulator | inline | 
| gltfanim_to_animations (defined in GltfScenePopulator) | GltfScenePopulator | protected | 
| gltfcam_to_camera_entity (defined in GltfScenePopulator) | GltfScenePopulator | protected | 
| gltfmaterials_to_materials (defined in GltfScenePopulator) | GltfScenePopulator | protected | 
| gltfmesh_to_meshes (defined in GltfScenePopulator) | GltfScenePopulator | protected | 
| gltfnode_to_bones (defined in GltfScenePopulator) | GltfScenePopulator | protected | 
| gltfnodes_to_entites (defined in GltfScenePopulator) | GltfScenePopulator | protected | 
| GltfScenePopulator(Scene *scene, const tinygltf::Model &model, const std::string &source_name=std::string()) (defined in GltfScenePopulator) | GltfScenePopulator | |
| gltfskins_to_skeletons (defined in GltfScenePopulator) | GltfScenePopulator | protected | 
| gltftextures_to_textures (defined in GltfScenePopulator) | GltfScenePopulator | protected | 
| isolate_bone_animations(const GltfAnimation &animation, const std::vector< Bone *> &touched_bones) (defined in GltfScenePopulator) | GltfScenePopulator | protected | 
| mExtensions (defined in GltfScenePopulator) | GltfScenePopulator | protected | 
| node_has_pose(const tinygltf::Node &node) (defined in GltfScenePopulator) | GltfScenePopulator | static | 
| populate() (defined in GltfScenePopulator) | GltfScenePopulator | |
| populate_scene_animators() (defined in GltfScenePopulator) | GltfScenePopulator | protected | 
| printInfo(const std::string &info) (defined in GltfScenePopulator) | GltfScenePopulator | protected | 
| printWarning(const std::string &info) (defined in GltfScenePopulator) | GltfScenePopulator | protected | 
| process_animation(const tinygltf::Animation &animation) (defined in GltfScenePopulator) | GltfScenePopulator | protected | 
| process_animation_channel(const tinygltf::AnimationChannel &channel, const tinygltf::AnimationSampler &sampler) (defined in GltfScenePopulator) | GltfScenePopulator | protected | 
| process_camera_entity(const AugNode &node) (defined in GltfScenePopulator) | GltfScenePopulator | protected | 
| process_mesh_entity(const AugNode &node) (defined in GltfScenePopulator) | GltfScenePopulator | protected | 
| process_metallic_roughness_material(int material_index) (defined in GltfScenePopulator) | GltfScenePopulator | protected | 
| process_pose_animation_channel(const tinygltf::AnimationChannel &channel, const tinygltf::AnimationSampler &sampler, GltfPoseKeyframeSequence &output_sequence) (defined in GltfScenePopulator) | GltfScenePopulator | protected | 
| process_skinned_mesh_entity(const AugNode &node) (defined in GltfScenePopulator) | GltfScenePopulator | protected | 
| process_texture(int texture_index) (defined in GltfScenePopulator) | GltfScenePopulator | protected | 
| scene_root (defined in GltfScenePopulator) | GltfScenePopulator | protected | 
| sceneRoot() (defined in GltfScenePopulator) | GltfScenePopulator | |
| skeleton_isolated_animations (defined in GltfScenePopulator) | GltfScenePopulator | protected | 
| traverse_node(int node_index, Entity *parent=nullptr) (defined in GltfScenePopulator) | GltfScenePopulator | protected | 
 1.8.13
 1.8.13