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AnimEngine
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This is the complete list of members for LookAtCamera, including all inherited members.
| _children (defined in Entity) | Entity | protected |
| _mCachedFinalPose (defined in CachedFinalPose) | CachedFinalPose | protected |
| _name (defined in Entity) | Entity | protected |
| _parent (defined in Entity) | Entity | protected |
| addChild(Entity *entity) (defined in Entity) | Entity | |
| BaseCameraEntity() (defined in BaseCameraEntity) | BaseCameraEntity | inline |
| BaseCameraEntity(float fov, const glm::vec3 &loc) (defined in BaseCameraEntity) | BaseCameraEntity | inline |
| BaseCameraEntity(float fov, const glm::vec3 &loc, float near_plane, float far_plane) (defined in BaseCameraEntity) | BaseCameraEntity | inline |
| Entity() (defined in Entity) | Entity | inline |
| Entity(const std::string &name) (defined in Entity) | Entity | inline |
| far_plane (defined in BaseCameraEntity) | BaseCameraEntity | |
| fov (defined in BaseCameraEntity) | BaseCameraEntity | |
| getCachedFinalPose() const (defined in CachedFinalPose) | CachedFinalPose | inlinevirtual |
| getChildren() const (defined in Entity) | Entity | inline |
| getLocation() const override (defined in BaseCameraEntity) | BaseCameraEntity | inlinevirtual |
| getName() const (defined in Entity) | Entity | inline |
| getOrthographic() const override (defined in BaseCameraEntity) | BaseCameraEntity | inlinevirtual |
| getOrthographic(float left, float right, float bottom, float top, float near_plane, float far_plane) (defined in BaseCameraEntity) | BaseCameraEntity | inline |
| getParent() (defined in Entity) | Entity | inline |
| getParent() const (defined in Entity) | Entity | inline |
| getPerspective(float aspect) const override (defined in BaseCameraEntity) | BaseCameraEntity | inlinevirtual |
| getPose() const override (defined in BaseCameraEntity) | BaseCameraEntity | inlinevirtual |
| getView() const override (defined in LookAtCamera) | LookAtCamera | virtual |
| getView(const Pose &aPoseOverride) const override (defined in BaseCameraEntity) | BaseCameraEntity | virtual |
| getViewDir() const override (defined in LookAtCamera) | LookAtCamera | virtual |
| getViewDir(const Pose &aPoseOverride) const override (defined in BaseCameraEntity) | BaseCameraEntity | virtual |
| hasParent() const (defined in Entity) | Entity | inline |
| isDrawable() const =0 (defined in PureComponent) | PureComponent | pure virtual |
| isDrawable() const (defined in RootComponent) | RootComponent | inlinevirtual |
| isPoseable() const =0 (defined in PureComponent) | PureComponent | pure virtual |
| isPoseable() const (defined in RootComponent) | RootComponent | inlinevirtual |
| isPoseable() const override (defined in PoseableComponent) | PoseableComponent | inlinevirtual |
| isPosed() const =0 (defined in PureComponent) | PureComponent | pure virtual |
| isPosed() const override (defined in PosedComponent) | PosedComponent | inlinevirtual |
| link(Entity *parent) (defined in Entity) | Entity | virtual |
| lookat (defined in LookAtCamera) | LookAtCamera | |
| LookAtCamera() (defined in LookAtCamera) | LookAtCamera | inline |
| LookAtCamera(float fov, const glm::vec3 &loc) (defined in LookAtCamera) | LookAtCamera | inline |
| LookAtCamera(float fov, const glm::vec3 &loc, float near_plane, float far_plane) (defined in LookAtCamera) | LookAtCamera | inline |
| LookAtCamera(float fov, const glm::vec3 &loc, float near_plane, float far_plane, const glm::vec3 &lookat) (defined in LookAtCamera) | LookAtCamera | inline |
| near_plane (defined in BaseCameraEntity) | BaseCameraEntity | |
| numChildren() const (defined in Entity) | Entity | inline |
| pose (defined in BaseCameraEntity) | BaseCameraEntity | |
| replace(Entity *replacement) | Entity | virtual |
| setCachedFinalPose(const Pose &aPose) (defined in CachedFinalPose) | CachedFinalPose | inlinevirtual |
| setFarPlane(float far_plane) (defined in BaseCameraEntity) | BaseCameraEntity | inlinevirtual |
| setName(const std::string &name) (defined in Entity) | Entity | inline |
| setNearPlane(float near_plane) (defined in BaseCameraEntity) | BaseCameraEntity | inlinevirtual |
| setPose(const Pose &pose) override (defined in BaseCameraEntity) | BaseCameraEntity | inlinevirtual |
| traversal_scratch (defined in Entity) | Entity | |
| unlink() (defined in Entity) | Entity | virtual |
| updir (defined in LookAtCamera) | LookAtCamera | |
| UUID() const (defined in Entity) | Entity | inline |
| ~CameraInterface() (defined in CameraInterface) | CameraInterface | inlinevirtual |
| ~PoseableWorldEntity() (defined in PoseableWorldEntity) | PoseableWorldEntity | inlinevirtual |
| ~WorldEntity() (defined in WorldEntity) | WorldEntity | inlinevirtual |
1.8.13