AnimEngine
LookAtCamera Member List

This is the complete list of members for LookAtCamera, including all inherited members.

_children (defined in Entity)Entityprotected
_mCachedFinalPose (defined in CachedFinalPose)CachedFinalPoseprotected
_name (defined in Entity)Entityprotected
_parent (defined in Entity)Entityprotected
addChild(Entity *entity) (defined in Entity)Entity
BaseCameraEntity() (defined in BaseCameraEntity)BaseCameraEntityinline
BaseCameraEntity(float fov, const glm::vec3 &loc) (defined in BaseCameraEntity)BaseCameraEntityinline
BaseCameraEntity(float fov, const glm::vec3 &loc, float near_plane, float far_plane) (defined in BaseCameraEntity)BaseCameraEntityinline
Entity() (defined in Entity)Entityinline
Entity(const std::string &name) (defined in Entity)Entityinline
far_plane (defined in BaseCameraEntity)BaseCameraEntity
fov (defined in BaseCameraEntity)BaseCameraEntity
getCachedFinalPose() const (defined in CachedFinalPose)CachedFinalPoseinlinevirtual
getChildren() const (defined in Entity)Entityinline
getLocation() const override (defined in BaseCameraEntity)BaseCameraEntityinlinevirtual
getName() const (defined in Entity)Entityinline
getOrthographic() const override (defined in BaseCameraEntity)BaseCameraEntityinlinevirtual
getOrthographic(float left, float right, float bottom, float top, float near_plane, float far_plane) (defined in BaseCameraEntity)BaseCameraEntityinline
getParent() (defined in Entity)Entityinline
getParent() const (defined in Entity)Entityinline
getPerspective(float aspect) const override (defined in BaseCameraEntity)BaseCameraEntityinlinevirtual
getPose() const override (defined in BaseCameraEntity)BaseCameraEntityinlinevirtual
getView() const override (defined in LookAtCamera)LookAtCameravirtual
getView(const Pose &aPoseOverride) const override (defined in BaseCameraEntity)BaseCameraEntityvirtual
getViewDir() const override (defined in LookAtCamera)LookAtCameravirtual
getViewDir(const Pose &aPoseOverride) const override (defined in BaseCameraEntity)BaseCameraEntityvirtual
hasParent() const (defined in Entity)Entityinline
isDrawable() const =0 (defined in PureComponent)PureComponentpure virtual
isDrawable() const (defined in RootComponent)RootComponentinlinevirtual
isPoseable() const =0 (defined in PureComponent)PureComponentpure virtual
isPoseable() const (defined in RootComponent)RootComponentinlinevirtual
isPoseable() const override (defined in PoseableComponent)PoseableComponentinlinevirtual
isPosed() const =0 (defined in PureComponent)PureComponentpure virtual
isPosed() const override (defined in PosedComponent)PosedComponentinlinevirtual
link(Entity *parent) (defined in Entity)Entityvirtual
lookat (defined in LookAtCamera)LookAtCamera
LookAtCamera() (defined in LookAtCamera)LookAtCamerainline
LookAtCamera(float fov, const glm::vec3 &loc) (defined in LookAtCamera)LookAtCamerainline
LookAtCamera(float fov, const glm::vec3 &loc, float near_plane, float far_plane) (defined in LookAtCamera)LookAtCamerainline
LookAtCamera(float fov, const glm::vec3 &loc, float near_plane, float far_plane, const glm::vec3 &lookat) (defined in LookAtCamera)LookAtCamerainline
near_plane (defined in BaseCameraEntity)BaseCameraEntity
numChildren() const (defined in Entity)Entityinline
pose (defined in BaseCameraEntity)BaseCameraEntity
replace(Entity *replacement)Entityvirtual
setCachedFinalPose(const Pose &aPose) (defined in CachedFinalPose)CachedFinalPoseinlinevirtual
setFarPlane(float far_plane) (defined in BaseCameraEntity)BaseCameraEntityinlinevirtual
setName(const std::string &name) (defined in Entity)Entityinline
setNearPlane(float near_plane) (defined in BaseCameraEntity)BaseCameraEntityinlinevirtual
setPose(const Pose &pose) override (defined in BaseCameraEntity)BaseCameraEntityinlinevirtual
traversal_scratch (defined in Entity)Entity
unlink() (defined in Entity)Entityvirtual
updir (defined in LookAtCamera)LookAtCamera
UUID() const (defined in Entity)Entityinline
~CameraInterface() (defined in CameraInterface)CameraInterfaceinlinevirtual
~PoseableWorldEntity() (defined in PoseableWorldEntity)PoseableWorldEntityinlinevirtual
~WorldEntity() (defined in WorldEntity)WorldEntityinlinevirtual