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|  | LookAtCamera (float fov, const glm::vec3 &loc) | 
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|  | LookAtCamera (float fov, const glm::vec3 &loc, float near_plane, float far_plane) | 
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|  | LookAtCamera (float fov, const glm::vec3 &loc, float near_plane, float far_plane, const glm::vec3 &lookat) | 
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| virtual glm::mat4 | getView () const override | 
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| virtual glm::vec3 | getViewDir () const override | 
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|  | BaseCameraEntity (float fov, const glm::vec3 &loc) | 
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|  | BaseCameraEntity (float fov, const glm::vec3 &loc, float near_plane, float far_plane) | 
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| virtual glm::vec3 | getLocation () const override | 
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| virtual const Pose & | getPose () const override | 
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| virtual void | setPose (const Pose &pose) override | 
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| virtual glm::mat4 | getPerspective (float aspect) const override | 
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| virtual glm::mat4 | getOrthographic () const override | 
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| glm::mat4 | getOrthographic (float left, float right, float bottom, float top, float near_plane, float far_plane) | 
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| virtual glm::vec3 | getViewDir (const Pose &aPoseOverride) const override | 
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| virtual glm::mat4 | getView (const Pose &aPoseOverride) const override | 
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| virtual void | setNearPlane (float near_plane) | 
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| virtual void | setFarPlane (float far_plane) | 
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|  | Entity (const std::string &name) | 
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| const ent_uuid_t & | UUID () const | 
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| const std::string & | getName () const | 
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| void | setName (const std::string &name) | 
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| void | addChild (Entity *entity) | 
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| virtual void | unlink () | 
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| virtual void | link (Entity *parent) | 
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| virtual Entity * | replace (Entity *replacement) | 
|  | Replace the node in the tree with 'replacement' and return original node ('this') 
 | 
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| const std::map< ent_uuid_t, Entity * > & | getChildren () const | 
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| size_t | numChildren () const | 
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| bool | hasParent () const | 
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| Entity * | getParent () | 
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| const Entity * | getParent () const | 
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| virtual bool | isPosed () const override | 
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| virtual bool | isDrawable () const | 
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| virtual bool | isPoseable () const override | 
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| virtual const Pose & | getCachedFinalPose () const | 
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| virtual void | setCachedFinalPose (const Pose &aPose) | 
|  |