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AnimEngine
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This is the complete list of members for MeshEntity, including all inherited members.
| _children (defined in Entity) | Entity | protected |
| _name (defined in Entity) | Entity | protected |
| _parent (defined in Entity) | Entity | protected |
| addChild(Entity *entity) (defined in Entity) | Entity | |
| canOverrideShader() const =0 (defined in DrawableInterfaceComponent) | DrawableInterfaceComponent | pure virtual |
| draw(const MVPset &MVP, Program *shader=nullptr)=0 (defined in DrawableInterfaceComponent) | DrawableInterfaceComponent | pure virtual |
| Entity() (defined in Entity) | Entity | inline |
| Entity(const std::string &name) (defined in Entity) | Entity | inline |
| getChildren() const (defined in Entity) | Entity | inline |
| getName() const (defined in Entity) | Entity | inline |
| getParent() (defined in Entity) | Entity | inline |
| getParent() const (defined in Entity) | Entity | inline |
| getPose() const =0 (defined in PosedComponent) | PosedComponent | pure virtual |
| globalIllumEnabled (defined in MeshEntity) | MeshEntity | |
| hasParent() const (defined in Entity) | Entity | inline |
| isDrawable() const =0 (defined in PureComponent) | PureComponent | pure virtual |
| isDrawable() const (defined in RootComponent) | RootComponent | inlinevirtual |
| isDrawable() const override (defined in DrawableInterfaceComponent) | DrawableInterfaceComponent | inlinevirtual |
| isGloballyIlluminated() const (defined in MeshEntity) | MeshEntity | inlinevirtual |
| isHidden() const (defined in DrawableInterfaceComponent) | DrawableInterfaceComponent | inlinevirtual |
| isPoseable() const =0 (defined in PureComponent) | PureComponent | pure virtual |
| isPoseable() const (defined in RootComponent) | RootComponent | inlinevirtual |
| isPoseable() const override (defined in PoseableComponent) | PoseableComponent | inlinevirtual |
| isPosed() const =0 (defined in PureComponent) | PureComponent | pure virtual |
| isPosed() const override (defined in PosedComponent) | PosedComponent | inlinevirtual |
| link(Entity *parent) (defined in Entity) | Entity | virtual |
| numChildren() const (defined in Entity) | Entity | inline |
| pose (defined in MeshEntity) | MeshEntity | protected |
| replace(Entity *replacement) | Entity | virtual |
| requiresOverrideShader() const =0 (defined in DrawableInterfaceComponent) | DrawableInterfaceComponent | pure virtual |
| setName(const std::string &name) (defined in Entity) | Entity | inline |
| setPose(const Pose &pose)=0 (defined in PoseableComponent) | PoseableComponent | pure virtual |
| traversal_scratch (defined in Entity) | Entity | |
| unlink() (defined in Entity) | Entity | virtual |
| UUID() const (defined in Entity) | Entity | inline |
| ~PoseableWorldEntity() (defined in PoseableWorldEntity) | PoseableWorldEntity | inlinevirtual |
| ~WorldEntity() (defined in WorldEntity) | WorldEntity | inlinevirtual |
1.8.13