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AnimEngine
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This is the complete list of members for SpecializationRequestExt, including all inherited members.
| getAsset(const GltfScenePopulator &aPopulator) (defined in ExtrasExtension) | ExtrasExtension | inlineprotectedstatic |
| postProcessAnimationCallback(GltfScenePopulator &aPopulator, const tinygltf::Animation &aAnimIn, std::vector< Bone *> &aTouchedBones, GltfAnimation &aAnimResult) (defined in ExtrasExtension) | ExtrasExtension | inlinevirtual |
| postProcessCameraEntityCallback(GltfScenePopulator &aPopulator, const AugNode &aNode, LookAtCamera *&aCamera) (defined in ExtrasExtension) | ExtrasExtension | inlinevirtual |
| postProcessMeshEntityCallback(GltfScenePopulator &aPopulator, const AugNode &aNode, SolidMeshEntity *&aMesh) (defined in ExtrasExtension) | ExtrasExtension | inlinevirtual |
| postProcessPbrMaterialCallback(GltfScenePopulator &aPopulator, const tinygltf::Material &aMaterialIn, GltfMetallicRoughness *&aMaterialOut) (defined in ExtrasExtension) | ExtrasExtension | inlinevirtual |
| postProcessPopulateAnimatorsCallback(GltfScenePopulator &aPopulator, std::unordered_map< std::string, GltfAnimation > &aAnimationsIn, Scene *aSceneOut) (defined in ExtrasExtension) | ExtrasExtension | inlinevirtual |
| postProcessSceneCallback(GltfScenePopulator &aPopulator, const tinygltf::Scene &aSceneIn, Scene *aSceneOut) (defined in ExtrasExtension) | ExtrasExtension | inlinevirtual |
| postProcessSkinMeshEntityCallback(GltfScenePopulator &aPopulator, const AugNode &aNode, SkinnedMeshEntity *&aSkin) (defined in ExtrasExtension) | ExtrasExtension | inlinevirtual |
| postProcessTextureCallback(GltfScenePopulator &aPopulator, const tinygltf::Texture &aTexture, const tinygltf::Image &aImage, SimpleTexture2D &aTextureOut) (defined in ExtrasExtension) | ExtrasExtension | inlinevirtual |
| postTraverseNodeCallback(GltfScenePopulator &aPopulator, const AugNode &aNode, Entity *aParent, Entity *&aResult) (defined in ExtrasExtension) | ExtrasExtension | inlinevirtual |
| preProcessAnimationCallback(GltfScenePopulator &aPopulator, const tinygltf::Animation &aAnimIn, std::vector< Bone *> &aTouchedBones, GltfAnimation &aAnimResult) (defined in ExtrasExtension) | ExtrasExtension | inlinevirtual |
| preProcessCameraEntityCallback(GltfScenePopulator &aPopulator, const AugNode &aNode, LookAtCamera *&aCamera) (defined in ExtrasExtension) | ExtrasExtension | inlinevirtual |
| preProcessMeshEntityCallback(GltfScenePopulator &aPopulator, const AugNode &aNode, SolidMeshEntity *&aMesh) (defined in ExtrasExtension) | ExtrasExtension | inlinevirtual |
| preProcessPbrMaterialCallback(GltfScenePopulator &aPopulator, const tinygltf::Material &aMaterialIn, GltfMetallicRoughness *&aMaterialOut) (defined in ExtrasExtension) | ExtrasExtension | inlinevirtual |
| preProcessPopulateAnimatorsCallback(GltfScenePopulator &aPopulator, std::unordered_map< std::string, GltfAnimation > &aAnimationsIn, Scene *aSceneOut) (defined in ExtrasExtension) | ExtrasExtension | inlinevirtual |
| preProcessSceneCallback(GltfScenePopulator &aPopulator, const tinygltf::Scene &aSceneIn, Scene *aSceneOut) override (defined in SpecializationRequestExt) | SpecializationRequestExt | virtual |
| preProcessSkinMeshEntityCallback(GltfScenePopulator &aPopulator, const AugNode &aNode, SkinnedMeshEntity *&aSkin) (defined in ExtrasExtension) | ExtrasExtension | inlinevirtual |
| preProcessTextureCallback(GltfScenePopulator &aPopulator, const tinygltf::Texture &aTexture, const tinygltf::Image &aImage, SimpleTexture2D &aTextureOut) (defined in ExtrasExtension) | ExtrasExtension | inlinevirtual |
| preTraverseNodeCallback(GltfScenePopulator &aPopulator, const AugNode &aNode, Entity *aParent, Entity *&aResult) (defined in ExtrasExtension) | ExtrasExtension | inlinevirtual |
1.8.13