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virtual ExtensionResultHint | preProcessSceneCallback (GltfScenePopulator &aPopulator, const tinygltf::Scene &aSceneIn, Scene *aSceneOut) |
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virtual ExtensionResultHint | postProcessSceneCallback (GltfScenePopulator &aPopulator, const tinygltf::Scene &aSceneIn, Scene *aSceneOut) |
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virtual ExtensionResultHint | preTraverseNodeCallback (GltfScenePopulator &aPopulator, const AugNode &aNode, Entity *aParent, Entity *&aResult) |
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virtual ExtensionResultHint | postTraverseNodeCallback (GltfScenePopulator &aPopulator, const AugNode &aNode, Entity *aParent, Entity *&aResult) |
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virtual ExtensionResultHint | preProcessMeshEntityCallback (GltfScenePopulator &aPopulator, const AugNode &aNode, SolidMeshEntity *&aMesh) |
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virtual ExtensionResultHint | postProcessMeshEntityCallback (GltfScenePopulator &aPopulator, const AugNode &aNode, SolidMeshEntity *&aMesh) |
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virtual ExtensionResultHint | preProcessSkinMeshEntityCallback (GltfScenePopulator &aPopulator, const AugNode &aNode, SkinnedMeshEntity *&aSkin) |
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virtual ExtensionResultHint | postProcessSkinMeshEntityCallback (GltfScenePopulator &aPopulator, const AugNode &aNode, SkinnedMeshEntity *&aSkin) |
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virtual ExtensionResultHint | preProcessCameraEntityCallback (GltfScenePopulator &aPopulator, const AugNode &aNode, LookAtCamera *&aCamera) |
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virtual ExtensionResultHint | postProcessCameraEntityCallback (GltfScenePopulator &aPopulator, const AugNode &aNode, LookAtCamera *&aCamera) |
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virtual ExtensionResultHint | preProcessAnimationCallback (GltfScenePopulator &aPopulator, const tinygltf::Animation &aAnimIn, std::vector< Bone *> &aTouchedBones, GltfAnimation &aAnimResult) |
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virtual ExtensionResultHint | postProcessAnimationCallback (GltfScenePopulator &aPopulator, const tinygltf::Animation &aAnimIn, std::vector< Bone *> &aTouchedBones, GltfAnimation &aAnimResult) |
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virtual ExtensionResultHint | preProcessPbrMaterialCallback (GltfScenePopulator &aPopulator, const tinygltf::Material &aMaterialIn, GltfMetallicRoughness *&aMaterialOut) |
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virtual ExtensionResultHint | postProcessPbrMaterialCallback (GltfScenePopulator &aPopulator, const tinygltf::Material &aMaterialIn, GltfMetallicRoughness *&aMaterialOut) |
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virtual ExtensionResultHint | preProcessTextureCallback (GltfScenePopulator &aPopulator, const tinygltf::Texture &aTexture, const tinygltf::Image &aImage, SimpleTexture2D &aTextureOut) |
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virtual ExtensionResultHint | postProcessTextureCallback (GltfScenePopulator &aPopulator, const tinygltf::Texture &aTexture, const tinygltf::Image &aImage, SimpleTexture2D &aTextureOut) |
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virtual ExtensionResultHint | preProcessPopulateAnimatorsCallback (GltfScenePopulator &aPopulator, std::unordered_map< std::string, GltfAnimation > &aAnimationsIn, Scene *aSceneOut) |
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virtual ExtensionResultHint | postProcessPopulateAnimatorsCallback (GltfScenePopulator &aPopulator, std::unordered_map< std::string, GltfAnimation > &aAnimationsIn, Scene *aSceneOut) |
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