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enum | AttachmentType : GLenum { ATTACHMENT_TEXTURE = GL_TEXTURE_2D,
ATTACHMENT_3DTEXTURE = GL_TEXTURE_3D,
ATTACHMENT_RENDERBUFFER = GL_RENDERBUFFER,
ATTACHMENT_ERROR
} |
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| FramebufferAttachable (OglObjectDestroyer destroyer) |
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virtual AttachmentType | getAttachmentType () const |
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| OglObject (OglObjectDestroyer destroyer) |
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| PersistentOglName (OglObjectDestroyer destroyer) |
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| PersistentOglName (GLuint id, OglObjectDestroyer destroyer) |
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GLuint * | getIdPtr () |
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const GLuint * | getIdPtr () const |
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virtual GLuint | getName () const override |
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GLuint | getNameDirect () const |
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virtual bool | isPossessible () const override |
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virtual void | makeZombie () |
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virtual bool | isZombie () const |
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| operator GLuint () const |
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The documentation for this struct was generated from the following file: