AnimEngine
SkeletonAnimationSequence Member List

This is the complete list of members for SkeletonAnimationSequence, including all inherited members.

bone_subanimations (defined in SkeletonAnimationSequence)SkeletonAnimationSequence
getLength() const override (defined in SkeletonAnimationSequence)SkeletonAnimationSequencevirtual
key_t typedef (defined in MultiPropertyAnimationSequence< Pose, size_t >)MultiPropertyAnimationSequence< Pose, size_t >
name (defined in SkeletonAnimationSequence)SkeletonAnimationSequence
property_t typedef (defined in MultiPropertyAnimationSequence< Pose, size_t >)MultiPropertyAnimationSequence< Pose, size_t >
sample(size_t index, key_time_t time) const override (defined in SkeletonAnimationSequence)SkeletonAnimationSequencevirtual
sampleInPlace(size_t index, key_time_t time, Pose &target_prop) const override (defined in SkeletonAnimationSequence)SkeletonAnimationSequencevirtual
SkeletonAnimationSequence() (defined in SkeletonAnimationSequence)SkeletonAnimationSequenceinline
SkeletonAnimationSequence(const std::string &name, size_t bone_count) (defined in SkeletonAnimationSequence)SkeletonAnimationSequenceinline