AnimEngine
Public Member Functions | Public Attributes | List of all members
SkeletonAnimationSequence Struct Reference
Inheritance diagram for SkeletonAnimationSequence:
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Collaboration diagram for SkeletonAnimationSequence:
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Public Member Functions

 SkeletonAnimationSequence (const std::string &name, size_t bone_count)
 
virtual Pose sample (size_t index, key_time_t time) const override
 
virtual void sampleInPlace (size_t index, key_time_t time, Pose &target_prop) const override
 
virtual key_time_t getLength () const override
 

Public Attributes

std::string name
 
std::vector< PoseKeyframeSequencebone_subanimations
 

Additional Inherited Members

- Public Types inherited from MultiPropertyAnimationSequence< Pose, size_t >
using property_t = Pose
 
using key_t = size_t
 

The documentation for this struct was generated from the following files: