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Welcome to AnimEngine’s documentation¶

Table of Contents:

  • Getting Started
    • Getting the Source
    • Building
  • Exporting assets and scenes from Blender
    • Feature Mapping Blender, glTF, and AnimEngine
    • Recommended Export Settings
    • Armature Rigged Assets
  • AnimEngine Blender Add-On Utilities
    • Installation
    • Features
  • AnimEngine Source Code Guide
    • Project Directory Structure Overview
    • Highlighted Classes
  • Shader Management
    • Creating New Shader Pairs
    • Using Built Shader Programs In The Code
  • glTF Extras Extensions

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© Copyright 2020, Kolton Yager, Douglas McGirr, Elleis Souza, Camden Stocker, Zoe Wood. Created using Sphinx 2.2.0.