Priority
System: Each command inside the AI routines has a priority value that is
compared to each squad's current command's priority value. This comparison
happens before the execution of each command, and forces the squads to finish
with the more important task first before moving into a secondary goal.
Threat
Awareness: The AI controlled team is able to identify which enemy squad
represents the highest threat by anticipating the playing controlled squads'
landing position based on a quick calculation of their different trajectories.
The player controlled squad that lands the closest to their objective gate represents
the highest threat and thus it needs to be eliminated first.