Kart Part Park

Overview, Features, Manual, Downloads

Manual

Game Rules

  • The player's vehicle is controlled by a twin stick usb controller
  • One joystick will control acceleration, and the other will control turning
  • The player's vehicle will also have one "special feature" that can be activated with a button press, and this feature has some effect on the energy gauge of the vehicle.
  • The "energy gauge" is a measure of the vehicle's ability to execute it's "special feature"
  • This special feature is determined by the parts it's picked up and can be anything from short term flight/gliding to a speed boost.
  • Vehicles can be modified by collecting parts.
  • In most cases these parts change base stats such as top speed, turning radius, and braking
  • In some cases these parts have more drastic effects, such as giving the vehicle one of the special features mentioned above.
  • The
  • players goal is to explore and find as many parts as possible before time runs out.
  • The players will then test their karts against one another in a challenge. (Probably a race) That or assign a point value to kart modifications which would sum to a total score that will be used to determine the top player at the end of the round.

Player 1 Controls

  • Accelerate forward - w
  • Accelerate backward - s
  • Turn Left - a
  • Turn Right - d
  • Special Feature - space
  • Cycle Special Feature - 1
  • Cycle Front Part - 2
  • Cycle Side Part - 3
  • Cycle Back Part - 4

Player 2 Controls

  • Accelerate forward - up
  • Accelerate backward - down
  • Turn Left - left
  • Turn Right - right
  • Special Feature - enter
  • Cycle Special Feature - 7
  • Cycle Front Part - 8
  • Cycle Side Part - 9
  • Cycle Back Part - 0

Kart Upgrades

One of the key gameplay features in our game is the ability to pick up parts to enhance and customize your kart. Kart upgrades come in three flavors: stat increases, body parts, and active abilities. Stat increases have passive effects that change the driving characteristics of the kart. Examples include upgrades that increase your karts top speed, accretion, braking, and turning. Body parts serve a similar function to stat increases, however they are accompanied by a visual addition to the kart. Their effects are much stronger, but only one body part can be in a given location on the kart at time. You can cycle through body parts in the front, side, and back of your kart. Active abilities change how your kart handles for a brief period of time. You activate the ability with a key press, and it drains some of your energy. When your energy is depleted, you will be unable to use the ability until your energy replenishes. Like body parts, only one active ability can be equipped at a time and you can cycle through the various abilities you collect.

Bryan Bell