2 #ifndef KJY_ANIM_ENGINE_MESH_HPP_     3 #define KJY_ANIM_ENGINE_MESH_HPP_     5 #include "EntitiesBase.hpp"     6 #include <components/attachable/Pose.hpp>     7 #include <OOOGL/HighLevel/Material.hpp>     8 #include <components/inheritable/drawable.hpp>     9 #include <util/Program.h>    11 #pragma warning(disable: 4250) // Disable warnings about dominance in MSVC    18     virtual bool isGloballyIlluminated()
 const {
return(globalIllumEnabled);}
    19     bool globalIllumEnabled = 
true;
 Definition: MeshEntity.hpp:14
Definition: EntitiesBase.hpp:59
Definition: drawable.hpp:14