2 #ifndef KJY_ANIM_ENGINE_MESH_HPP_ 3 #define KJY_ANIM_ENGINE_MESH_HPP_ 5 #include "EntitiesBase.hpp" 6 #include <components/attachable/Pose.hpp> 7 #include <OOOGL/HighLevel/Material.hpp> 8 #include <components/inheritable/drawable.hpp> 9 #include <util/Program.h> 11 #pragma warning(disable: 4250) // Disable warnings about dominance in MSVC 18 virtual bool isGloballyIlluminated()
const {
return(globalIllumEnabled);}
19 bool globalIllumEnabled =
true;
Definition: MeshEntity.hpp:14
Definition: EntitiesBase.hpp:59
Definition: drawable.hpp:14