AnimEngine
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This is the complete list of members for GlobalIlluminationFlags, including all inherited members.
getAsset(const GltfScenePopulator &aPopulator) (defined in ExtrasExtension) | ExtrasExtension | inlineprotectedstatic |
msEnableGiFieldName (defined in GlobalIlluminationFlags) | GlobalIlluminationFlags | protectedstatic |
msIsVPLFieldName (defined in GlobalIlluminationFlags) | GlobalIlluminationFlags | protectedstatic |
msRootObjName (defined in GlobalIlluminationFlags) | GlobalIlluminationFlags | protectedstatic |
mVplNodes (defined in GlobalIlluminationFlags) | GlobalIlluminationFlags | protected |
postProcessAnimationCallback(GltfScenePopulator &aPopulator, const tinygltf::Animation &aAnimIn, std::vector< Bone *> &aTouchedBones, GltfAnimation &aAnimResult) (defined in ExtrasExtension) | ExtrasExtension | inlinevirtual |
postProcessCameraEntityCallback(GltfScenePopulator &aPopulator, const AugNode &aNode, LookAtCamera *&aCamera) (defined in ExtrasExtension) | ExtrasExtension | inlinevirtual |
postProcessMeshEntityCallback(GltfScenePopulator &aPopulator, const AugNode &aNode, SolidMeshEntity *&aMesh) override (defined in GlobalIlluminationFlags) | GlobalIlluminationFlags | virtual |
postProcessPbrMaterialCallback(GltfScenePopulator &aPopulator, const tinygltf::Material &aMaterialIn, GltfMetallicRoughness *&aMaterialOut) (defined in ExtrasExtension) | ExtrasExtension | inlinevirtual |
postProcessPopulateAnimatorsCallback(GltfScenePopulator &aPopulator, std::unordered_map< std::string, GltfAnimation > &aAnimationsIn, Scene *aSceneOut) (defined in ExtrasExtension) | ExtrasExtension | inlinevirtual |
postProcessSceneCallback(GltfScenePopulator &aPopulator, const tinygltf::Scene &aSceneIn, Scene *aSceneOut) override (defined in GlobalIlluminationFlags) | GlobalIlluminationFlags | virtual |
postProcessSkinMeshEntityCallback(GltfScenePopulator &aPopulator, const AugNode &aNode, SkinnedMeshEntity *&aSkin) override (defined in GlobalIlluminationFlags) | GlobalIlluminationFlags | virtual |
postProcessTextureCallback(GltfScenePopulator &aPopulator, const tinygltf::Texture &aTexture, const tinygltf::Image &aImage, SimpleTexture2D &aTextureOut) (defined in ExtrasExtension) | ExtrasExtension | inlinevirtual |
postTraverseNodeCallback(GltfScenePopulator &aPopulator, const AugNode &aNode, Entity *aParent, Entity *&aResult) (defined in ExtrasExtension) | ExtrasExtension | inlinevirtual |
preProcessAnimationCallback(GltfScenePopulator &aPopulator, const tinygltf::Animation &aAnimIn, std::vector< Bone *> &aTouchedBones, GltfAnimation &aAnimResult) (defined in ExtrasExtension) | ExtrasExtension | inlinevirtual |
preProcessCameraEntityCallback(GltfScenePopulator &aPopulator, const AugNode &aNode, LookAtCamera *&aCamera) (defined in ExtrasExtension) | ExtrasExtension | inlinevirtual |
preProcessMeshEntityCallback(GltfScenePopulator &aPopulator, const AugNode &aNode, SolidMeshEntity *&aMesh) (defined in ExtrasExtension) | ExtrasExtension | inlinevirtual |
preProcessPbrMaterialCallback(GltfScenePopulator &aPopulator, const tinygltf::Material &aMaterialIn, GltfMetallicRoughness *&aMaterialOut) (defined in ExtrasExtension) | ExtrasExtension | inlinevirtual |
preProcessPopulateAnimatorsCallback(GltfScenePopulator &aPopulator, std::unordered_map< std::string, GltfAnimation > &aAnimationsIn, Scene *aSceneOut) (defined in ExtrasExtension) | ExtrasExtension | inlinevirtual |
preProcessSceneCallback(GltfScenePopulator &aPopulator, const tinygltf::Scene &aSceneIn, Scene *aSceneOut) (defined in ExtrasExtension) | ExtrasExtension | inlinevirtual |
preProcessSkinMeshEntityCallback(GltfScenePopulator &aPopulator, const AugNode &aNode, SkinnedMeshEntity *&aSkin) (defined in ExtrasExtension) | ExtrasExtension | inlinevirtual |
preProcessTextureCallback(GltfScenePopulator &aPopulator, const tinygltf::Texture &aTexture, const tinygltf::Image &aImage, SimpleTexture2D &aTextureOut) (defined in ExtrasExtension) | ExtrasExtension | inlinevirtual |
preTraverseNodeCallback(GltfScenePopulator &aPopulator, const AugNode &aNode, Entity *aParent, Entity *&aResult) override (defined in GlobalIlluminationFlags) | GlobalIlluminationFlags | virtual |