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| void | bind () const | 
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| void | unbind () const | 
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| void | bufferStorage (GLenum internal_format, GLsizei width, GLsizei height) | 
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| void | bufferStorageMultisample (GLsizei samples, GLenum internal_format, GLsizei width, GLsizei height) | 
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| virtual AttachmentType | getAttachmentType () const override | 
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|  | FramebufferAttachable (OglObjectDestroyer destroyer) | 
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|  | OglObject (OglObjectDestroyer destroyer) | 
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|  | PersistentOglName (OglObjectDestroyer destroyer) | 
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|  | PersistentOglName (GLuint id, OglObjectDestroyer destroyer) | 
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| GLuint * | getIdPtr () | 
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| const GLuint * | getIdPtr () const | 
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| virtual GLuint | getName () const override | 
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| GLuint | getNameDirect () const | 
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| virtual bool | isPossessible () const override | 
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| virtual void | makeZombie () | 
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| virtual bool | isZombie () const | 
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|  | operator GLuint () const | 
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| enum | AttachmentType : GLenum { ATTACHMENT_TEXTURE = GL_TEXTURE_2D, 
ATTACHMENT_3DTEXTURE = GL_TEXTURE_3D, 
ATTACHMENT_RENDERBUFFER = GL_RENDERBUFFER, 
ATTACHMENT_ERROR
 } | 
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|  | FramebufferAttachable (const PersistentOglName &zombie) | 
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|  | OglObject (const PersistentOglName &zombie) | 
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The documentation for this class was generated from the following file: