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| SkinKeyframeAnimator (const std::string &name, size_t bone_count) |
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virtual key_time_t | getCurrentTime () const override |
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virtual void | setCurrentTime (key_time_t time) override |
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virtual std::string | getAnimatorName () const override |
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virtual void | setAnimatorName (const std::string &name) override |
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virtual bool | isEnabled () const override |
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virtual void | enable () override |
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virtual void | disable () override |
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virtual key_time_t | getLength () const override |
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virtual bool | willLoop () const override |
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virtual void | enableLoop () override |
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virtual void | disableLoop () override |
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virtual void | overrideLoopTime (key_time_t time) override |
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virtual void | resetLoopTime () override |
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virtual Pose | sample (size_t bone_index) const |
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key_time_t | _current_time |
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std::string | _animation_name |
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bool | _enabled = true |
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bool | _loops = true |
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key_time_t | _loop_time = 0 |
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The documentation for this class was generated from the following files:
- /home/kjyager/Code/projects/GI_merge/src/components/attachable/SkeletonAnimator.hpp
- /home/kjyager/Code/projects/GI_merge/src/components/attachable/SkeletonAnimator.cpp