Header image  
Designed by Brig Bagley  
 
 

References

For glut headers and dll files:

http://www.xmission.com/~nate/glut.html

Tutorials for bit mapped text by NeHe:

http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=13

Tutorials for building a world to move around by LightHouse:

http://www.lighthouse3d.com/opengl/glut/index.php?2

Tutorials for creating polygons by EuclideanSpace:

http://www.euclideanspace.com/software/games/setup/openglcpp/shapes/index.htm

Basic OpenGL tutorials by Swiftless:

http://www.swiftless.com/opengltuts.html

Lighting, blending, and texturing tutorials by Ostfold University:

http://www.it.hiof.no/~borres/j3d/index.html

Other credits go to Zoë Wood for base code to read graphics, read textures, and more.

http://users.csc.calpoly.edu/~zwood/


 
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