Final projects from Professor Wood's CPE 476 class from Spring 2020.

Ten student teams, ranging in size from 1-6 students, created their own game in a nine week period. The primary game/graphics code for the games was created by the teams with specific technology requirements. Unique this quarter, teams had to build their projects remotely due to COVID-19. Overall, they did amazing work, especially given the conditions of this quarter. Below are the websites created by the student teams to demonstrate their games. Most websites include links to download the student's games. Students also generated videos demonstrating gameplay of their games, with rankings voted by students in the course, linked below.

List of all games webpages (videos linked on each game's page):

Top games for graphics (in order of class votes):

Sea No Evil
Finding Dori
Light Speed Breakout

Top games for game play (in order of class votes):

Super Trash Bro
Feather Fall
Disease Tower Defense

Honorable mention for graphics and game play:

Rubble Rulers
Not Seeing 20/20
Aphid Defense
Battle Arena