Zoë J. Wood

Research:
My research in computer graphics is focused on geometric modeling with an emphasis/interest in computational topology and scientific visualization. My master's student thesis projects can be found here.
Here are links to my publications - note that for copies of my publications please see my Cal Poly Digital Commons profile:

shipwreck recon

Pipeline for Reconstruction and Visualization of Underwater Archaeology Sites using Photogrammetry
(S. Seibert von Fock, S. Bilich, K. Davis, V. Viswanthan, Z. Lobo, J. Lupanow, C. Clark, T. Gambin, Z. Wood)
CATA (2017) - *Best Paper Award at conference*
auv

AUV Motion-Planning for Photogrammetric Reconstruction of Marine Archaeological Sites
(V. Viswanthan, Z. Lobo, J. Lupanow, S. Seibert von Fock,Z. Wood, T. Gambin, and C. Clark)
ICRA (2017)
comp art

Computational Art - Introducing High School Students to Computing via Art
(Z. Wood, K. Hicks, and P. Muhl)
SIGCSE (2015)
worlds

Building Worlds: Bridging Imperative-First and Object-Oriented Programming in CS1-CS2
(Z. Wood and A. Keen)
SIGCSE (2014)
reconstruction

Surface Reconstruction of Ancient Water Storage Systems An Approach for Sparse 3D Sonar Scans and Fused Stereo Images
(E. Nelson, I. Dunn, J. Forrester, T. Gambin, C. Clark, Z. Wood)
Proceedings of the 9th International Conference on Computer Graphics Theory and Applications (GRAPP 2014)
rov

Towards three-dimensional underwater mapping without odometry
(A. Dobke, J. Vasquez, L. Lieu, B. Chasnov, C. Clark, I. Dunn, Z. Wood, T. Gambin)
Unmanned Untethered Submersible Technology Conference 2013 Proceedings: Portsmouth, NH (2013)
Tas Silg

Uncertainty Visualization and Hole Filling for Geometric Models of Ancient Water System>
(J. Forrester, W. McVicker, T. Gambin, C. Clark and Z. Wood)
Proceedings of the 4th International Conference on Information Visualization Theory and Application (IVAPP 2013)
More details on the Malta Mapping project
Many meshes

FlexRender: A Distributed Rendering Architecture for Ray Tracing Huge Scenes on Commodity Hardware
(R. Somers and Z. Wood)
Proceedings of the 8th International Conference on Computer Graphics Theory and Applications, (GRAPP)
Bunny of Spheres

Cross Teaching Parallelisn and Ray Tracing:A Project-based Approach to Teaching Applied Parallel Computing
(C. Lupo, Z. Wood and C. Victorino)
SIGCSE (2012)
Bunny Compare

An Approach to Point Based Approximate Color Bleeding with Volumes
(C. Gibson and Z. Wood)
Advances in Visual Computing (2011)
Two reconstructed cisterns

Surface Reconstruction of Maltese Cisterns using ROV Sonar Data for Archeological Study
(C. Forney, J. Forrester, B. Bagley, W. McVicker, J. White, T. Smith, J. Batryn, A. Gonzlaez, J. Lehr, T. Gambin, C. Clark and Z. Wood)
Advances in Visual Computing (2011)
More details on the Malta Mapping project
ChlorophyllGlyphs

Real-Time Visualizations of Ocean Data Collected by the NORUS Glider
(D. Medina and Z. Wood)
ISOPE paper
agents correctly navigating hills

Finding Good Paths: Applications of Least Cost Caloric Path Computations
(Z. Wood, G. Hoffman, and M. Wazny)
Proceedings of CATA, 2010
caloric radius near SLO

Energetic Path Finding Across Massive Terrain Data
(A. Tsui and Z. Wood)
Proceedings of ISVC, 2009
CG Ornamentation

Two-dimensinal Computer-generated Ornamentation using a user-driven global planning strategy
(D. Anderson and Z. Wood)
Lecture Notes in Computer Science (Advances in Visual Computing), Springer Verlag, 2008


Dragon hole fill image

Locating the Source of Topological Error in Reconstructed 3D Models
(E. Firestone and C. Povey and Z. Wood)
Proceedings of SPIE Electronic Imaging, San Jose, CA, January 2008


Normal Mapped Head

Direct Extraction of Normal Mapped Meshes from Volume Data
(M. Barry and Z. Wood)
Lecture Notes in Computer Science (Advances in Visual Computing), Springer Verlag, 2007


SFS vase image

Using Hybrid Approaches to Solve the Challenges of Shape from Shading
(R. Murphy and Z. Wood)
Proceedings of SPIE Electronic Imaging, San Jose, CA, January 2008


Interactive Thin Shells image

Interactive Thin Shells - A Model Interface for the Analysis of Physically-based Animation
(J. Skorupski, Z. Wood and A. Pang)
Proceedings of CAINE, San Francisco, CA, November 2007


Origami Dog image

Discrete Shells Origami
(R. Burgoon, E. Grinspun & Z. Wood)
Proceedings of CATA, Seattle, WA, March 2006


Caloric Path image

Energetically Optimal Travel across Terrain: Visualizations and a New Metric of Geographic Distance with Archaeological Applications
(B. Wood & Z. Wood)
Proceedings of SPIE Electronic Imaging, San Jose, January 2006

Buddha simplification

An Out-of-core Algorithm for Isosurface Topology Simplification
(Z. Wood, H. Hoppe, M. Desbrun & P. Schröder)
ACM TOG, April 2004

multi chart geometry image

Multi-Chart Geometry Images
(P. Sander, Z. Wood, S. Gortler, J. Snyder, H. Hoppe)
Eurographics Symposium on Geometry Processing 2003

Meshes

Topological Noise Removal
(I. Guskov & Z. Wood)
Graphics Interface 2001

Feline MC Feline SR

Semi-Regular Mesh Extraction from Volumes
(Z. Wood, M. Desbrun, P. Schröder & D. Breen)
IEEE Visualization 2000

Integrated Visualization of Realtime Environmental Data
(E. Saxon, Z. Wood, M. O'Neil, C. Oates, J. Story, S. Djurcilov and A. Pang) Proceedings of the Spring Conference on Computer Graphics, 1997, Slovakia



Brief Bio: I received my PhD in computer science at Caltech working with Peter Schröder. I worked in the Multi-Res Modeling Group and the Graphics Group and frequently collaborated with Mathieu Desbrun. I was a Microsoft Research Fellow and interned with Hugues Hoppe for two summers (2001 & 2002). Here is a PDF version of my resume.

* teaching - home *