|
AnimEngine
|
#include <GltfExtensions.h>


Public Member Functions | |
| virtual ExtensionResultHint | preProcessSceneCallback (GltfScenePopulator &aPopulator, const tinygltf::Scene &aSceneIn, Scene *aSceneOut) override |
| virtual ExtensionResultHint | postProcessAnimationCallback (GltfScenePopulator &populator, const tinygltf::Animation &aAnimationIn, std::vector< Bone *> &aTouchedBones, GltfAnimation &aAnimationOut) override |
| virtual ExtensionResultHint | preProcessPopulateAnimatorsCallback (GltfScenePopulator &aPopulator, std::unordered_map< std::string, GltfAnimation > &aAnimationsIn, Scene *aSceneOut) override |
Public Member Functions inherited from ExtrasExtension | |
| virtual ExtensionResultHint | postProcessSceneCallback (GltfScenePopulator &aPopulator, const tinygltf::Scene &aSceneIn, Scene *aSceneOut) |
| virtual ExtensionResultHint | preTraverseNodeCallback (GltfScenePopulator &aPopulator, const AugNode &aNode, Entity *aParent, Entity *&aResult) |
| virtual ExtensionResultHint | postTraverseNodeCallback (GltfScenePopulator &aPopulator, const AugNode &aNode, Entity *aParent, Entity *&aResult) |
| virtual ExtensionResultHint | preProcessMeshEntityCallback (GltfScenePopulator &aPopulator, const AugNode &aNode, SolidMeshEntity *&aMesh) |
| virtual ExtensionResultHint | postProcessMeshEntityCallback (GltfScenePopulator &aPopulator, const AugNode &aNode, SolidMeshEntity *&aMesh) |
| virtual ExtensionResultHint | preProcessSkinMeshEntityCallback (GltfScenePopulator &aPopulator, const AugNode &aNode, SkinnedMeshEntity *&aSkin) |
| virtual ExtensionResultHint | postProcessSkinMeshEntityCallback (GltfScenePopulator &aPopulator, const AugNode &aNode, SkinnedMeshEntity *&aSkin) |
| virtual ExtensionResultHint | preProcessCameraEntityCallback (GltfScenePopulator &aPopulator, const AugNode &aNode, LookAtCamera *&aCamera) |
| virtual ExtensionResultHint | postProcessCameraEntityCallback (GltfScenePopulator &aPopulator, const AugNode &aNode, LookAtCamera *&aCamera) |
| virtual ExtensionResultHint | preProcessAnimationCallback (GltfScenePopulator &aPopulator, const tinygltf::Animation &aAnimIn, std::vector< Bone *> &aTouchedBones, GltfAnimation &aAnimResult) |
| virtual ExtensionResultHint | preProcessPbrMaterialCallback (GltfScenePopulator &aPopulator, const tinygltf::Material &aMaterialIn, GltfMetallicRoughness *&aMaterialOut) |
| virtual ExtensionResultHint | postProcessPbrMaterialCallback (GltfScenePopulator &aPopulator, const tinygltf::Material &aMaterialIn, GltfMetallicRoughness *&aMaterialOut) |
| virtual ExtensionResultHint | preProcessTextureCallback (GltfScenePopulator &aPopulator, const tinygltf::Texture &aTexture, const tinygltf::Image &aImage, SimpleTexture2D &aTextureOut) |
| virtual ExtensionResultHint | postProcessTextureCallback (GltfScenePopulator &aPopulator, const tinygltf::Texture &aTexture, const tinygltf::Image &aImage, SimpleTexture2D &aTextureOut) |
| virtual ExtensionResultHint | postProcessPopulateAnimatorsCallback (GltfScenePopulator &aPopulator, std::unordered_map< std::string, GltfAnimation > &aAnimationsIn, Scene *aSceneOut) |
Protected Attributes | |
| std::set< std::string > | mEnabledAnimations |
| std::set< std::string > | mDisabledAnimations |
Additional Inherited Members | |
Static Protected Member Functions inherited from ExtrasExtension | |
| static const tinygltf::Model & | getAsset (const GltfScenePopulator &aPopulator) |
Extension to read additional information about animation playing through Gltf extras
1.8.13